Реплики Гражданской обороны в Half-Life 2 на английском языке

The following is a list of quotes from the Civil Protection.

Half-Life 2 leak​

City 17 Trainstation​

Location: vo/trainyard
In the playable leak map d1_trainstation_02, a Citizen approaches Gordon on the plaza but gets stopped by Metrocops who talk to both Gordon and the Citizen.
Filename(s)Quote
mcop_badcompLucky I don't bust you for keeping bad company.
mcop_badnewsguyThat guy's bad news. Stay away from him.
mcop_hehhehHeh heh.
mcop_lastwarnYou had your last warning.
mcop_mindyerbizMind your own business.
mcop_oomphOoommmph!
mcop_stayawayhimStay away from him.
mcop_toldyouTold you not to come around here.
mcop_wanthelpWant some help?
mcop_whatreyoulookingatWhat are you looking at.
mcop_whatupYou. What are you doing up here?
mcop_youYou.
mcop_youagainYou again.
mcop_youheardhimYou heard him, buddy.

Miscellaneous (human voice)​

Location: npc/metropolice_new (No text data)
Miscellaneous sounds with a normal human voice.
Filename(s)Quote
deploy01Heads up!
deploy02Let 'em loose!
deploy03Heads!
deploy04Give chase.
deploy05Deploying remote!
deploy06Release!
dropweaponDrop your weapon, get down!
freezeFreeze! Stay where you are!
getongroundGet on the ground! Do it now!
hiding01Get out of there!
hiding02There's no point in hiding.
hiding03You have no chance of escape.
hiding04You're surrounded.
hiding05We have you covered.
pointer01Over there!
pointer02Over there, he's getting away!
pointer03There!
pointer04Look!
pointer05Don't let him get away!
pointer06He's getting away!
shooter01Got him!
shooter02I have him!
shooter03He's mine!
shooter04Right.
shooter05Yes, I see him.
surprise1What the?
surprise2Huh?
surprise3What the?
surprise4What the hell?
takedownTake him down.
water01He's in the water.
water02Hold back the remotes.
water03He's gone below!

Miscellaneous (vocoder voice)​

Location: npc/metropolice (No text data)
Miscellaneous sounds with several vocoder voices different to that of the final game.
Filename(s)Quote
alert1You're that guy!
alert2You!
alert3Hey!
alert4Isn't that Freeman?
alert5Go!
alert6Oh, God!
deploy01Heads up!
deploy02Let 'em loose!
deploy03Give chase.
deploy04Heads!
deploy05Deploying remote!
deploy06Release!
dropweaponDrop your weapon, get down!
freezeFreeze!
getongroundStay where you are, get on the ground! Do it now!
hiding01Get out of there!
hiding02There's no point in hiding.
hiding03You have no chance of escape.
hiding04You're surrounded.
hiding05We have you covered.
pointer01Over there!
pointer02There!
pointer03Look!
pointer04Don't let him get away!
pointer05There!
pointer06He's getting away!
shooter01Got him!
shooter02I have him!
shooter03He's mine!
shooter04Right.
shooter05Yes, I see him.
surprise1What the?
surprise2Huh?
surprise3What the?
surprise4What the hell?
takedownTake him down! (Also in the retail files)
water01He's in the water.
water02Hold back the remotes.
water03He's gone below!

Conversation​

Location: npc/metropolice (No text data)
Filename(s)Quote
mc1ans_believewhatyouwantBelieve what you want.
mc1ans_bellyachingQuit your bellyaching.
mc1ans_couldbeEh, could be.
mc1ans_dontberidicDon't be ridiculous.
mc1ans_dontwannatalkI don't wanna talk about it.
mc1ans_enoughouttayouThat's enough outta you.
mc1ans_fascinatingFascinating.
mc1ans_figuresFigures.
mc1ans_hadtopartnerI had to get you for a partner.
mc1ans_helluvamoodYou're in helluva a mood.
mc1ans_hmHm.
mc1ans_huhfiguresHuh, figures.
mc1ans_letmethinkLet me think about that.
mc1ans_mightbeMight be.
mc1ans_mightcouldMight could.
mc1ans_mightnotMight not.
mc1ans_nopeNope.
mc1ans_rathernottalkI'd rather not talk about that.
mc1ans_rathernotthinkI'd rather not think about that.
mc1ans_shutupShut up about that.
mc1ans_stopwhiningStop whining.
mc1ans_theresyerproblemThere's your problem right there.
mc1ans_thinksoThink so.
mc1ans_watchyermouthWatch your mouth.
mc1ans_yeahYeah.
mc1ans_yepYep.
mc1ans_youexpectmeYou expect me to believe that?
mc1ans_youreallybelieveYou really believe that?

Conversation​

Location: npc/metropolice (No text data)
Filename(s)Quote
mc1que_betterthingsI got better things to do.
mc1que_careerYep, this was definitely the best career choice I've ever made.
mc1que_enlistingSo, I'm thinking of enlisting.
mc1que_everythingihopedThis is everything I hoped it would be.
mc1que_feelinggoodI'm feeling pretty good about myself today.
mc1que_feetkillinMy feet are killing me.
mc1que_goingtohellThis whole place is going to hell. Well, not this place.
mc1que_justthoughtI just thought of something. Uh, wait... Maybe not.
mc1que_kidsI wouldn't have kids even if they let me.
mc1que_lastjobBeats the shit out of my last job.
mc1que_paycutWhat do you bet we get a pay cut?
mc1que_peoplesuckPeople suck. Well, except for us, I mean.
mc1que_perksSo, you getting the perks they promised you?
mc1que_raiseSupposedly we're getting a raise next week.
mc1que_stimpatchI could use another stimpatch.
mc1que_stomachMy stomach is killing me.
mc1que_stunsticksI heard we're not getting those new stun sticks this year.
mc1que_thisridiculousThis is ridiculous.
mc1que_yourwifeYour wife doesn't like me, does she?

Conversation​

Location: npc/metropolice (No text data)
Filename(s)Quote
mc2ans_believewhatyouwantBelieve what you want.
mc2ans_bellyachingQuit your bellyaching.
mc2ans_couldbeEh, could be.
mc2ans_dontridiculousDon't be ridiculous.
mc2ans_dontwannatalkI don't wanna talk about it.
mc2ans_dontwannatalk2I don't want to talk about it.
mc2ans_enoughouttayouThat's enough outta you.
mc2ans_fascinatingFascinating.
mc2ans_figuresFigures.
mc2ans_helluvamoodYou're in helluva a mood.
mc2ans_lemmethinkLet me think about that.
mc2ans_mightbeMight be.
mc2ans_mightcouldMight could.
mc2ans_mightnotMight not.
mc2ans_nopeNope.
mc2ans_nope2Nope.
mc2ans_rathernotthinkI'd rather not think about that.
mc2ans_shutupShut up about that.
mc2ans_stopwhiningStop whining.
mc2ans_stopwhining2Stop whining.
mc2ans_theresyerproblemThere's your problem right there.
mc2ans_theresyerproblem2There's your problem right there.
mc2ans_thinksoThink so.
mc2ans_watchmouthWatch your mouth.
mc2ans_yeahYeah.
mc2ans_yepYep.
mc2ans_youexpectmeYou expect me to believe that?
mc2ans_youforpartnerI had to get you for a partner.
mc2ans_youreallybelieveYou really believe that?
mc2ans_youreallybelieve2You really believe that?
mc2ans_yupYup.
mc2ans_yup2Yup.

Conversation​

Location: npc/metropolice (No text data)
Filename(s)Quote
mc2que_betterthingsI got better things do.
mc2que_careerYep, this was definitely the best career choice I've ever made.
mc2que_enlistingSo, I'm thinking about enlisting.
mc2que_everythingihopedThis is everything I hoped it would be.
mc2que_feelinggoodI'm feeling pretty good about myself today.
mc2que_feetkillingMy feet are killing me.
mc2que_feetkilling2My feet are killing me.
mc2que_goingtohellThis whole place is going to hell. No. Not this place.
mc2que_goingtohell2This whole place is going to hell. Well, not this place.
mc2que_justthoughtI just thought of something. Uh, wait... Maybe not.
mc2que_justthought2I just thought of something. Uh, wait... Maybe not.
mc2que_kidsI wouldn't have kids even if they let me.
mc2que_lastjobBeats the shit out of my last job.
mc2que_paycutWhat do you bet we get a pay cut?
mc2que_peoplesuckPeople suck. Well, except for us.
mc2que_perksSo, you getting the perks they promised you?
mc2que_raiseSupposedly we're getting a raise next week.
mc2que_stimpatchI could use another stimpatch.
mc2que_stomachMy stomach is killing me.
mc2que_stomach2My stomach is killing me.
mc2que_stunsticksI heard we're not getting those new stun sticks this year.
mc2que_yourwifeYour wife doesn't like me, does she?

Half-Life 2​

Level-specific quotes​

These lines play in various narrative-specific contexts throughout the game, largely in the early chapters.

Point Insertion​

Location: npc/metropolice/vo

=Trainstation security area=​

Near the gate after getting off the train, where a Citizen is harassed by an officer:
Filename(s)Quote
firstwarningmoveFirst warning: move away.
movealong3, moveit2Move along. Move it.
When the player is left with Barney Calhoun in the interrogation room:
Filename(s)Quote
needanyhelpwiththisoneNeed any help with this one?

=Loyalty check=​

When approaching the officer performing the "loyalty check", after escaping the interrogation room:
Filename(s)Quote
pickupthecan1Pick up that can.
If the player refuses to pick up the can, with increasing aggression:
Filename(s)Quote
pickupthecan3I said pick up the can.
youknockeditoverYou knocked it over; pick it up.
pickupthecan2Pick. Up. The can.
When the player picks up the can:
Filename(s)Quote
putitinthetrash1Now, put it in the trash can.
If the player holds the can without dropping it:
Filename(s)Quote
putitinthetrash2I said put it in the trash can.
If the player puts the can in the trash can:
Filename(s)Quote
allrightyoucango (sic), chuckleAlright, you can go. [chuckles]
citizensummonedReporting citizen summoned to voluntary conscription for General Public Service Detail T94-322.
If the player drops the can somewhere other than the trash can:
Filename(s)Quote
prepareforjudgementSuspect, prepare to receive civil judgment!
nowgetoutofhere, chuckleNow get out of here. [chuckles]
loyaltycheckfailureControl, I have a failure to comply with loyalty check, tag as possible 10-103m.

=Apartment building=​

When officers break into a room, shortly before the player is hunted:
Filename(s)Quote
dontmoveDon't move!
unlawfulentry603603, unlawful entry.
When officers attack the player, shortly before they are saved by Alyx:
Location: npc/metropolice (takedown), npc/metropolice/vo (holdit)
Filename(s)Quote
holditHold it.
takedownTake him down!

"A Red Letter Day"​

When the player drops onto the train tracks after leaving Dr. Kleiner's lab:
Location: npc/metropolice/vo
Filename(s)Quote
hesrunningHe's running!

Route Kanal​

When the player enters the pipes next to Mary:
Location: npc/metropolice/vo
Filename(s)Quote
anyonepickup647eAnyone else pick up a 647e reading?
checkformiscountCheck for miscount.
stillgetting647eStill getting that 647e from local surveillance.
When officers dump flammable barrels into the system:
Filename(s)Quote
sweepingforsuspectSweeping for suspect.
When the player passes the wooden bridge on the other side of the pipes:
Filename(s)Quote
reinforcementteamscode3Reinforcement teams Code 3!

Other quotes​

Location: npc/metropolice
Filename(s)Quote
hiding02Sweeping for suspect.
hiding03Position to contain.
hiding04Lock.
hiding05Isolate.
takedownTake him down!
Location: npc/metropolice/vo
Filename(s)Quote
11-99officerneedsassistance11-99! Officer needs assistance!
404zone404 Zone.
acquiringonvisualAcquiring on visual!
administerAdminister.
affirmativeAffirmative.
affirmative2Affirmative.
airwatchsubjectis505Dispatch, we need airwatch, subject is 505.
allrightyoucangoAll right. You can go.
allunitsbol34satAll units BOL we have 34s at.
allunitscloseonsuspectAll units close on suspect.
allunitscode2All units code 2.
allunitsmaintainthiscpAll units maintain this CP.
allunitsmoveinAll units move in.
allunitsreportlocationsuspectAll units report location of suspect.
allunitsrespondcode3All units at location, respond code 3
amputateAmputate.
anticitizenAnticitizen.
anyonepickup647eAnyone else pickup a 647e reading?
applyApply.
assaultpointsecureadvanceAssault point secure. Advance.
atcheckpointAt checkpoint.
backmeupImoutBack me up! I'm out!
backupBackup.
blockBlock.
blockisholdingcohesiveBlock is holding, cohesive.
breakhiscoverBreak his cover.
bugsBugs.
bugsonthelooseWe have bugs on the loose.
canalCanal.
canalblockCanal block.
catchthatbliponstabilizationCatch that blip on the stabilization readout.
cauterizeCauterize.
checkformiscountCheck for miscount.
chuckleHeh heh heh heh.
citizenCitizen.
citizensummonedReporting citizen summoned to voluntary conscription for general public service detail T94-322.
classifyasdbthisblockreadyClassify subject name as DB this block ready for cleanout.
clearandcode100Clear and Code 100.
clearno647no10-107Clear, no 647, no 10-107.
code7Code 7.
code100Code 100.
condemnedzoneCondemned zone.
confirmadwConfirmed ADW on that suspect. 10-0.
confirmpriority1sightedConfirm priority 1 sighted.
contactwith243suspectContact with 243 suspect, my 10-20 is.
contactwithpriority2Contact with a priority 2.
control100percentControl is 100 percent this location. No sign of that 647e.
controlsectionControl section.
convergingConverging.
copyCopy.
covermegoinginCover me, I'm going in!
cpbolforthat243CP we need airwatch to BOL for that 243.
cpiscompromisedCP is compromised. Re-establish.
cpisoverrunwehavenocontainmentCP is overrun, we have no containment!
cprequestsallunitsreportinCP requests all units location report in.
cpweneedtoestablishaperimeteratCP we need to establish a perimeter at.
criminaltrespass63Six three, criminal trespass.
dbcountisDB count is.
defenderDefender.
deservicedareaDeserviced area.
designatesuspectasDesignate suspect as.
destroythatcoverDestroy that cover!
dismountinghardpointDismounting hardpoint.
dispatchIneed10-78Dispatch I need 10-78 officer in trouble!
dispreportssuspectincursionDisp reports suspect incursion at location.
dispupdatingapbDisp updating APB likeness.
distributionblockDistribution block.
documentDocument.
dontmoveDon't move.
eightEight.
eighteen18.
eighty80.
eleven11.
establishnewcpFall out, establish a new CP.
examineExamine.
expiredExpired.
externaljurisdictionExternal jurisdiction.
fifteen15.
fifty50.
finalverdictadministeredFinal verdict administered.
finalwarningFinal warning.
firetodislocateinterposeFire to dislocate that interpose!
firingtoexposetargetFiring to expose target!
firstwarningmoveFirst warning; move away.
five5.
four4.
fourteen14.
fourty40.
freemanFreeman.
freenecroticsI have free necrotics.
get11-44inboundcleaningupGet that 11-44 inbound, we're cleaning up now.
getdownGet down!
getoutofhereGet out of here.
goingtotakealookGoing to take a look.
gota10-107sendairwatchGot a 10-107 here, send airwatch for tag.
gothimagainsuspect10-20atGot him again, suspect is 10-20 at.
gotoneaccomplicehereI got one accomplice here.
gotsuspect1hereGot suspect 1 here.
grenadeGrenade!
hardpointscanningHardpoint scanning.
helpHelp!
heroHero.
hesgone148He's gone 148.
hesrunningHe's running.
hesupthereHe's up there.
hidinglastseenatrangeHiding, last seen at range.
highpriorityregionHigh priority region.
holdingon10-14dutyHolding on 10-14 duty at code 4.
holditHold it.
holditrightthereHold it right there.
holdthispositionProtection Team hold this position.
Ihave10-30my10-20respondingI have a 10-30 my 10-20 responding code 2.
industrialzoneIndustrial zone.
infectionInfection.
infestedzoneInfested zone.
injectInject.
innoculateInoculate.
inpositionIn position.
inpositionathardpointIn position at hard point.
inpositiononereadyIn position, one ready.
intercedeIntercede.
interlockInterlock.
investigateInvestigate.
investigating10-103Investigating 10-103.
is10-108Is 10-108!
is415bIs 415b.
IsaidmovealongI said, move along.
isathardpointreadytoprosecuteIs at hard point, ready to prosecute.
isclosingonsuspectIs closing on suspect.
isdownIs down!
isgoIs go.
ismovinginIs moving in.
isolateIsolate.
ispassiveIs passive.
isreadytogoIs ready to go.
issuingmalcompliantcitationIssuing malcompliant citation.
Ivegot408hereatlocationI've got a 408 here at location.
juryJury.
keepmovingKeep moving.
kingKing.
level3civilprivacyviolatorI have a level 3 civil privacy violator here.
lineLine.
localcptreportstatusLocal CPT report status.
locationLocation.
lockLock.
lockyourpositionAll units, lock your position.
lookingfortroubleLooking for trouble?
lookoutLook out!
lookoutroguevisceratorLook out, rogue viscerator!
looseparasiticsLoose parasitics!
loyaltycheckfailureI have a failure to comply with loyalty check, possible 10-103m.
malcompliant10107my1020Malcompliant 10-107 of my 10-20 preparing to prosecute.
malignantMalignant.
matchonapblikenessI have a match on APB likeness.
metersMeters.
minorhitscontinuingMinor hits, continuing prosecution.
moveMove.
movealongMove along.
movealong3Move along.
movebackrightnowMove back right now.
moveitMove it!
moveit2Move it.
movetoarrestpositionsAll units move to arrest positions.
movingtocoverMoving to cover!
movingtohardpointMoving to hardpoint.
movingtohardpoint2Moving to hardpoint!
necroticsNecrotics.
needanyhelpwiththisoneNeed any help with this one?
nineNine.
nineteen19.
ninety90.
nocontactNo contact.
noncitizenNon-citizen.
nonpatrolregionNon-patrol region.
non-taggedviromeshereNon-tagged viromes here.
novisualonupiNo visual on UPI at this time.
nowgetoutofhereNow get out of here.
officerdowncode3tomy10-20Officer down, request all units code 3 to my 10-20!
officerdownIam10-99Officer down, I am 10-99 repeat I am 10-99!
officerneedsassistanceOfficer needs assistance, I'm 11-99!
officerneedshelpOfficer needs help!
officerunderfiretakingcoverOfficer under fire, taking cover!
one1.
onehundred100.
outbreakOutbreak.
outlandbioticinhereWe've got an outland biotic in here!
outlandzoneOutland zone.
pacifyingPacifying.
patrolPatrol.
pickingupnoncorplexindyPicking up a non corplex indy over here.
pickupthecan1Pick up that can.
pickupthecan2Pick up the can.
pickupthecan3I said pick up the can.
positiontocontainPosition to contain.
possible10-103alerttagunitsPossible 10-103 my location, alert tag units.
possible404herePossible 404 here.
possible647erequestairwatchPossible 647e here, request airwatch tag.
possiblelevel3civilprivacyviolatorPossible level 3 civil privacy violator here.
preparefor1015Prepare for 10-15.
prepareforjudgementSuspect, prepare to receive civil judgment.
preparingtojudge10-107Preparing to judge the 10-107, please be advised.
preservePreserve.
pressurePressure.
priority2anticitizenhereI have a priority 2 anticitizen here.
proceedtocheckpointsProceed to designated checkpoints.
productionblockProduction block.
prosecuteProsecute.
protectioncompleteProtection complete.
ptatlocationreportProtection Team is at location, reporting.
ptgoagainPT go again.
putitinthetrash1Now, put it in the trash can.
putitinthetrash2I said, put it in the trash can.
quickQuick.
readytoamputateReady to amputate.
readytojudgeReady to judge.
readytoprosecuteReady to prosecute.
readytoprosecutefinalwarningReady to prosecute malcompliant citizen, final warning issued.
reinforcementteamscode3Reinforcement teams, code 3.
reportsightingsaccomplicesReport sightings of possible accomplices.
repurposedareaRepurposed area.
requestsecondaryvisceratorRequest secondary viscerator, primary is in cap.
residentialblockResidential block.
responding2Responding.
restrictRestrict.
restrictedblockRestricted block.
rodgerthatRoger that.
rollerRoller.
runninglowonverdictsRunning low on verdicts, taking cover.
sacrificecode1maintaincpAll units, sacrifice code 1, maintain this CP.
searchSearch.
searchingforsuspectSearching for suspect - no status.
secondwarningSecond warning given.
sectorSector.
sentencedeliveredSentence delivered.
serveServe.
sevenSeven.
seventeen17.
seventy70.
shitShit!
shotsfiredhostilemalignantsShots fired, hostile malignants here.
sixSix.
sixteen16.
sixty60.
sociocideSociocide.
stabilizationjurisdictionStabilization jurisdiction.
standardloyaltycheckUh, roger that, we'll run standard loyalty check procedure 243, my 10-22 intake station, over.
stationblockStation block.
sterilizeSterilize.
stickStick.
stillgetting647eStill getting that 647e from local surveillance.
stormsystemStorm system.
subjectSubject.
subjectis505Subject is 505.
subjectisnowhighspeedAll units be advised, subject is now high speed.
supsecthasmovednowtoSuspect has moved now to.
suspect11-6my1020isSuspect 11-6 my 10-20 is.
suspectinstormrunoffAll units, suspect is in storm runoff system at.
suspectisbleedingSuspect is bleeding from multiple wounds.
suspectlocationunknownSuspect location unknown.
suspectusingrestrictedcanalsSuspect is using restricted canals at.
suspendSuspend.
sweepingforsuspectSweeping for suspect.
tag10-91dTag 10-91d.
tagonebugTag one bug.
tagonenecroticTag one necrotic.
tagoneparasiticTag one parasitic.
takecoverTake cover.
tapTap.
teaminpositionadvanceTeam in position, advance.
ten10.
ten210-2.
ten410-4.
ten8standingby10-8, standing by.
ten91dcountis10-91d count is.
ten9710-97.
ten97suspectisgoa10-97, suspect is GOA.
tenzerovisceratorishunting10-0, viscerator is hunting.
terminalrestrictionzoneTerminal restriction zone.
thatsagrenadeThat's a grenade!
therehegoeshesatThere he goes, he's at.
thereheisThere he is!
thirteen13.
thirty30.
thisisyoursecondwarningThis is your second warning.
threeThree.
threehundred300.
transitblockTransit block.
twelve12.
twenty20.
twoTwo.
twohundred200.
unionUnion.
unitis10-65Unit is 10-65.
unitis10-8standingbyUnit is 10-8 standing by.
unitisonduty10-8Unit is on duty 10-8.
unitreportinwith10-25suspectAny unit, report in with 10-25 suspect.
unlawfulentry603Six oh three, unlawful entry.
upiUPI.
utlsuspectUTL suspect.
utlthatsuspectUTL that suspect.
vacatecitizenVacate citizen.
viceVice.
victorVictor.
visceratordeployedViscerator deployed.
visceratorisocViscerator is OC!
visceratorisoffgridViscerator is off grid.
wasteriverWaste river.
watchitWatch it!
wearesociostablethislocationWe are sociostable at this location.
wegotadbherecancel10-102We got a DB here, cancel that 11-42.
wehavea10-108We have a 10-108!
workforceintakeWorkforce intake.
xrayX-Ray.
yellowYellow.
youknockeditoverYou knocked it over, pick it up.
youwantamalcomplianceverdictYou want a malcompliance verdict?
zeroZero.
zoneZone.

Half-Life: Alyx​

Location: sounds\vo\combine\choreo\grunt1
Filename(s)Quote
29_00527Stop talking.
29_00528Stop moving.
29_00529What?
29_00530INCOMING!
29_00532GRENADE!
29_00534I don't see it!
29_00537I'm throwing it n—
29_00614I got it!
29_00624I'm looking, I'm looking!
Location: sounds\vo\combine\choreo\grunt2
Filename(s)Quote
30_00527Tell her to stop moving around back there.
30_00528What is that?
30_00530Get it, get it, get it!
30_00531Get it!
30_00610It's under the seat!
30_00630Throw it, throw it —

Unused Quotes​

Location: sounds\npc\metropolice\vo
These voice lines are mostly re-recorded lines from Half-Life 2, albeit with minor alterations. However, they are not included in the sentences.txt file, and are probably early work in progress.
Quotes with * have inaccuracies or punctuation issues and require corrections.
Filename(s)Quote
metropolice_activate_baton_01Issuing malcompliant citation.
metropolice_activate_baton_02Pacifying.
metropolice_activate_baton_03Suppressing.
metropolice_as_adv_assault_01Team in position, advance.
metropolice_as_adv_assault_02PT go again.
metropolice_as_adv_assault_03Assault point secure. Advance.
metropolice_as_adv_rally_01Proceed to checkpoints.
metropolice_as_adv_rally_02All units close on suspect.
metropolice_as_adv_rally_03All units move in.
metropolice_back_up_a_01Back up.
metropolice_back_up_a_02Get out of here.
metropolice_back_up_a_03First warning; move.
metropolice_back_up_b_01Move back right now.
metropolice_back_up_b_02Second warning.
metropolice_back_up_c_01Issuing malcompliant citation.
metropolice_back_up_c_02Possible level 3 civil privacy violator.
metropolice_back_up_c_03Final warning.
metropolice_back_up_c_04Preparing to judge 10-107.
metropolice_back_up_c_05Ready to prosecute, final warning.
metropolice_cover_heavy_damage_01Officer under fire, taking cover!
metropolice_cover_heavy_damage_02Officer needs assistance!
metropolice_cover_heavy_damage_03Take cover.
metropolice_cover_heavy_damage_04P 1-10, moving to cover! *
metropolice_cover_heavy_damage_05Injury, injury!
metropolice_cover_heavy_damage_06Egress, egress! *
metropolice_cover_low_ammo_01Running low on verdicts.
metropolice_cover_no_ammo_01Back me up! I'm out!
metropolice_danger_01Move it!
metropolice_danger_02Look out!
metropolice_danger_gren_01Grenade!
metropolice_danger_gren_02That's a grenade!
metropolice_danger_gren_03Get down!
metropolice_danger_manhack_01Look out, rogue viscerator!
metropolice_danger_manhack_02Viscerator is OC!
metropolice_danger_vehicle_01Shit!
metropolice_danger_vehicle_02Watch it!
metropolice_danger_vehicle_03Look out!
metropolice_deactivate_baton_01Deactivating.
metropolice_deploy_manhack_01Viscerator deployed.
metropolice_deploy_manhack_0210-0, viscerator is hunting.
metropolice_die_01—
metropolice_die_02—
metropolice_die_03—
metropolice_flank_01Cover me, going in!
metropolice_flank_02Suspend negotiations, officer closing on suspect. *
metropolice_flank_03Officer closing on suspect.
metropolice_flank_04All units apply forward pressure.
metropolice_freeze_01Hold it right there.
metropolice_freeze_02Prepare for judgment.
metropolice_ft_scan_01Hardpoint scanning.
metropolice_ft_scan_02Sweeping for suspect.
metropolice_go_alert_01All units respond, code 3!
metropolice_heard_something_01I have 10-30 my 10-20 responding.
metropolice_hes_running_01He's running.
metropolice_hes_running_02He's gone 148.
metropolice_hit_by_physobject_01Preparing to judge 10-107.
metropolice_hit_by_physobject_02Move back right now.
metropolice_hit_by_physobject_03Hold it right there.
metropolice_idle_01Unit is 10-8 standing by.
metropolice_idle_02Unit is on duty 10-8.
metropolice_idle_03Holding 10-14 duty. *
metropolice_idle_04Unit is 10-65.
metropolice_idle_05Code 7.
metropolice_idle_answer_01Copy.
metropolice_idle_answer_02Roger that.
metropolice_idle_answer_0310-4.
metropolice_idle_answer_0410-2.
metropolice_idle_answer_0510-97.
metropolice_idle_answer_06Affirmative.
metropolice_idle_answer_07Affirmative 2.
metropolice_idle_answer_cr_01Copy.
metropolice_idle_answer_cr_02Roger that.
metropolice_idle_answer_cr_0310-4.
metropolice_idle_answer_cr_0410-2.
metropolice_idle_answer_cr_0510-97.
metropolice_idle_answer_cr_06Affirmative.
metropolice_idle_answer_cr_07Affirmative 2.
metropolice_idle_check_01Anyone pickup.
metropolice_idle_check_02Anyone pickup 647e.
metropolice_idle_check_03Still getting 647e.
metropolice_idle_check_04Teams report status.
metropolice_idle_check_cr_01CP requests all units report in.
metropolice_idle_check_cr_02CP BOL for that 243.
metropolice_idle_check_cr_03Local CPT report status.
metropolice_idle_check_cr_04All units BOL for 243 suspect.
metropolice_idle_check_cr_05Status suspect. *
metropolice_idle_clear_01Clear, no 647, no 10-107.
metropolice_idle_clear_02We are sociostable at this location.
metropolice_idle_clear_03Block is holding, cohesive.
metropolice_idle_clear_04Control 100 percent.
metropolice_idle_clear_cr_01Suspect location unknown.
metropolice_idle_clear_cr_02Clear and Code 100.
metropolice_idle_clear_cr_03No visual on UPI.
metropolice_idle_clear_cr_04Searching for suspect.
metropolice_idle_clear_cr_05UTL that suspect.
metropolice_idle_cr_0110-97, suspect is GOA.
metropolice_idle_cr_0210-8, standing by.
metropolice_idle_cr_03Code 100.
metropolice_idle_cr_04All units BOL for 243 suspect.
metropolice_idle_cr_05Suspect is now 187.
metropolice_idle_cr_06Politistabilization marginal.
metropolice_idle_cr_07Social fracture in progress.
metropolice_idle_cr_08Prepare visual download.
metropolice_idle_cr_09Leaders report ratios.
metropolice_idle_cr_10Failure to treat outbreak.
metropolice_idle_cr_11Anti-fatigue ration. *
metropolice_idle_cr_12Accomplices operating.
metropolice_idle_cr_13Reminder: Memory replacement.
metropolice_idle_cr_14Reminder: 100 credits.
metropolice_idle_harass_player_01Get out of here.
metropolice_idle_harass_player_02Move along.
metropolice_idle_harass_player_03Vacate, citizen.
metropolice_idle_harass_player_04You want a malcompliance verdict?
metropolice_idle_harass_player_05Looking for trouble?
metropolice_idle_harass_player_06Possible level 3 civil privacy violator.
metropolice_idle_harass_player_07Possible 647e, request airwatch.
metropolice_idle_harass_player_08Possible 10-103, alert tag units.
metropolice_idle_harass_player_09Got a 10-107, send airwatch.
metropolice_idle_quest_01Anyone pickup 647e?
metropolice_idle_quest_02Check for miscount.
metropolice_idle_quest_03Catch that blip on stabilization.
metropolice_idle_quest_04Picking up non corplex indy. *
metropolice_idle_quest_05Picking up non corplex indy. *
metropolice_idle_quest_06Confirm UPI alert!
metropolice_idle_quest_07Recalibrate socioscan.
metropolice_idle_quest_08Airwatch reports possible miscount.
metropolice_idle_quest_09Recalibrate socioscan, receiving conflicting data.
metropolice_idle_quest_cr_01Confirmed ADW.
metropolice_idle_quest_cr_02All units return to code 12.
metropolice_kill_bugs_01Tag one bug.
metropolice_kill_bugs_02Sterilized one. *
metropolice_kill_character_01One sentenced.
metropolice_kill_character_02DB count is 1.
metropolice_kill_character_03Suspend one.
metropolice_kill_citizens_01One sentence delivered.
metropolice_kill_citizens_02One expired.
metropolice_kill_citizens_03One malignant. *
metropolice_kill_citizens_04Non-citizen expired.
metropolice_kill_monst_0110-91B, count is 1.
metropolice_kill_monst_02Tag 10-91B 1.
metropolice_kill_monst_03Sterilized one. *
metropolice_kill_parasites_01Tag one parasitic.
metropolice_kill_parasites_02Sterilize one. *
metropolice_kill_player_01Sentence delivered.
metropolice_kill_player_02Final verdict administered.
metropolice_kill_player_03Protection complete.
metropolice_kill_player_04Sentence delivered.
metropolice_kill_player_05Classify as DB this block ready.
metropolice_kill_player_06Reward notice.
metropolice_kill_player_07All units return to code 12.
metropolice_kill_player_08Final verdict administered. All units begin witness sterilization.
metropolice_kill_player_09Sociostabilization restored.
metropolice_kill_zombies_01Tag one necrotic.
metropolice_kill_zombies_02Sterilize one.
metropolice_last_of_squad_01Officer down, code 3 to my 10-20!
metropolice_last_of_squad_02Officer down, I am 10-99!
metropolice_last_of_squad_03CP is overrun, we have no containment!
metropolice_last_of_squad_04Engaging Team is non-cohesive. Reinforcement Teams: code 3! *
metropolice_lost_long_01All units report location suspect.
metropolice_lost_long_02Switch to tac 5, report to CP.
metropolice_lost_short_01Sweeping for suspect.
metropolice_lost_short_02Switch com to tac 3. Report, please.
metropolice_manhack_killed_01Viscerator is off grid.
metropolice_manhack_killed_02Request secondary viscerator.
metropolice_manhack_killed_03We have a 10-108!
metropolice_monst_bugs_01Bugs.
metropolice_monst_bugs_02Bugs on the loose.
metropolice_monst_bugs_03Outbreak Zero, converging! *
metropolice_monst_bugs_04Outbreak Zero, converging.
metropolice_monst_bugs_05Outland biotic in here. *
metropolice_monst_character_01Contact with priority 2.
metropolice_monst_character_02Priority 2 anticitizen here.
metropolice_monst_character_03Got one accomplice here.
metropolice_monst_citizen_01Non-citizen outbreak.
metropolice_monst_citizen_02Shots fired, hostile malignants.
metropolice_monst_parasites_01Non-tagged viromes here.
metropolice_monst_parasites_02Loose parasitics!
metropolice_monst_player_01Confirm priority 1 sighted.
metropolice_monst_player_vehicle_01Airwatch subject is 505. *
metropolice_monst_player_vehicle_02Subject is 505.
metropolice_monst_player_vehicle_03Subject is now high speed.
metropolice_move_along_a_01Move along 3.
metropolice_move_along_a_02Move.
metropolice_move_along_a_03Keep moving.
metropolice_move_along_b_01I said, move along.
metropolice_move_along_b_02You want a malcompliance verdict?
metropolice_move_along_c_01Level 3 civil privacy violator.
metropolice_move_along_c_02Preparing to judge 10-107.
metropolice_move_along_c_03Ready to prosecute, final warning.
metropolice_over_here_01Move to arrest positions.
metropolice_over_here_02Position to contain.
metropolice_pain_01—
metropolice_pain_02—
metropolice_pain_03—
metropolice_pain_heavy_0111-99! Officer needs assistance!
metropolice_pain_heavy_02Officer needs help!
metropolice_pain_heavy_03Dispatch I need 10-78!
metropolice_pain_heavy_04Officer needs assistance!
metropolice_pain_light_01Minor hits, continuing.
metropolice_playerhit_01We got a DB here, cancel 10-102.
metropolice_playerhit_02Suspect is bleeding.
metropolice_playerhit_0311-44 inbound, we're cleaning up.
metropolice_playerhit_04You are charged with a terminal. Complete sentencing at will.
metropolice_refind_enemy_01There he is!
metropolice_shoot_cover_01Break his cover.
metropolice_shoot_cover_02Destroy that cover!
metropolice_shoot_cover_03Firing to expose target!
metropolice_shoot_cover_04Fire to dislocate interpose!
metropolice_so_begin_01Hold this position.
metropolice_so_begin_02Lock your position.
metropolice_so_begin_03All units maintain this CP.
metropolice_so_end_01CP is compromised.
metropolice_so_end_02Establish new CP.
metropolice_so_force_cover_01Officer under fire, taking cover!
metropolice_so_force_cover_02Moving to cover!
metropolice_so_force_cover_03Take cover.
metropolice_so_peek_01Going to take a look.
metropolice_so_peek_02Acquiring on visual. *
metropolice_take_him_down_01All units deliver terminal verdict.
metropolice_upthere_alert_01He's up there!
 

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